# TH12 Yeti Smash: Ground army

> Ten Yetis and a Wall Wrecker, straight through the middle of the base.

Source: https://clanwarden.com/armies/th12/yeti-smash  
Town Hall 12 · Ground · Three stars TH13 and TH12.

The Yeti arrives at TH12 and it is the first troop at this level that goes through a compartment wall rather than around it. Ten of them behind a Wall Wrecker is a straight line into the core with no funnel to plan, which matters at TH12 because the Giga Tesla on the Town Hall punishes an army that arrives in pieces. Wizards and Baby Dragons on the outside are there to stop the pack drifting, and nothing else in the army has a job.

## Army composition

**Troops**: 10x Yeti, 4x Healer, 2x Baby Dragon, 4x Wall Breaker, 4x Wizard

**Spells**: 3x Rage, 3x Freeze, 2x Invisibility

**Siege machine**: Wall Wrecker

### Clan Castle

- Troops: 2x Ice Golem, 5x Minion
- Spells: 1x Poison, 1x Freeze

### Heroes

- **Archer Queen**: equipment Archer Puppet + Invisibility Vial
- **Barbarian King**: equipment Barbarian Puppet + Rage Vial
- **Grand Warden**: equipment Eternal Tome + Rage Gem

### Copy this army

Opens straight in the game: https://link.clashofclans.com/en?action=CopyArmy&army=h1e2_3-0e0_1-2e4_24i2x58-5x10d1x9-1x5u10x53-4x7-2x23-4x4-4x6-1x51s3x2-3x5-2x35

## How to attack with it

1. Baby Dragons on both outside corners first, then the Wizards behind them to clean the outer ring.
2. Walk the Queen in behind the Healers on the side the Wall Wrecker is going.
3. Send the Wall Wrecker straight at the core and drop the Yetis behind it as it hits the wall.
4. Rage the pack once it is inside, and hold the Freezes for the Giga Tesla when the Town Hall goes.
5. Send the King in behind the Yetis and use the Invisibility spells to pull a hero out of the Inferno beam.

## What beats it

The Giga Tesla does splash damage on death and it will take a whole Yeti pack standing on the Town Hall. Kill it with the Queen or take the pack around it rather than through it.

## Other TH12 armies

- https://clanwarden.com/armies/th12/zap-electro-dragons.md: Zap an Air Defence off the map, then eight Electro Dragons chain through what is left.
- https://clanwarden.com/armies/th12/headhunter-hybrid.md: Miners and Hogs, with two Headhunters kept back for the defending Queen.

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