# TH15 Double Overgrowth Root Riders: Ground army

> The army Root Riders were added for, and still the safest TH15 triple.

Source: https://clanwarden.com/armies/th15/double-overgrowth-root-riders  
Town Hall 15 · Ground · Three stars TH16 and TH15.

Root Riders burrow past walls and go straight for defences, which turns the hardest part of a ground attack into something you barely have to plan. Two Overgrowth spells are what makes this version work: one to stall the compartment the Riders are entering, one to stall the next. The Royal Champion opens a side first so the four Riders never start their run against a full base, and it keeps working at TH16 because Root Riders do not care how many compartments there are.

## Army composition

**Troops**: 4x Root Rider, 5x Valkyrie, 5x Super Barbarian, 5x Healer, 4x Rocket Balloon, 2x Balloon, 2x Headhunter, 1x Ice Golem, 1x Apprentice Warden, 1x Baby Dragon, 1x Wizard, 1x Minion

**Spells**: 4x Invisibility, 2x Overgrowth, 1x Earthquake, 1x Recall

### Clan Castle

- Troops: 1x Root Rider, 2x Rocket Balloon, 2x Balloon, 2x Minion
- Spells: 1x Poison, 2x Totem
- Siege: Troop Launcher

### Heroes

- **Barbarian King**: pet Phoenix, equipment Spiky Ball + Earthquake Boots
- **Archer Queen**: pet Unicorn, equipment Action Figure + Giant Arrow
- **Grand Warden**: pet Frosty, equipment Eternal Tome + Rage Gem
- **Royal Champion**: pet Diggy, equipment Rocket Spear + Electro Boots

### Copy this army

Opens straight in the game: https://link.clashofclans.com/en?action=CopyArmy&army=h0p4e14_8-1p3e48_17-2p9e4_24-4p8e13_40i1x110-2x57-2x5-2x10-1x135d1x9-2x120u4x110-5x12-5x26-5x7-4x57-2x5-2x82-1x58-1x97-1x23-1x6-1x10s4x35-2x70-1x10-1x53

## How to attack with it

1. Send the Royal Champion into the softest side with the Super Barbarians behind her, and Recall her once the first two defences are down.
2. Drop the Valkyries on the opposite side to build the funnel.
3. Send all four Root Riders into the gap you made, heroes behind them.
4. Overgrowth the compartment the Riders are walking into, then the one after it as they cross.
5. Rocket Balloons and Headhunters clean the outside while the Riders finish the core.

## What beats it

Bases that break the walls into short segments give Root Riders nothing to ride, and a centred Monolith will eat them one at a time. Take the Dragons instead.

## Other TH15 armies

- https://clanwarden.com/armies/th15/super-yeti-smash.md: Three Super Yetis and an Electro Titan, straight through the middle.
- https://clanwarden.com/armies/th15/rc-charge-dragons.md: Twelve Dragons and eleven Invisibility spells. Almost nothing to time.

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