# TH16 Fireball Ruin Witch: Ground army

> Ruin Witches arrive at TH16 and immediately become the ground meta.

Source: https://clanwarden.com/armies/th16/fireball-ruin-witch  
Town Hall 16 · Ground · Three stars TH17 and TH16.

Ruin Witches unlock at TH16 and their skeletons keep spawning on top of defences rather than behind the pack, which is what makes them different from every witch that came before. Paired with the Fireball on the Warden, six of them tear open a compartment and hold it while the heroes walk in. This is the army that makes TH16 feel like a step up rather than a bigger TH15.

## Army composition

**Troops**: 6x Ruin Witch, 5x Healer, 3x Super Wall Breaker, 3x Balloon, 2x Wizard, 2x Archer, 2x Headhunter, 1x Ice Golem, 1x Baby Dragon, 1x Valkyrie

**Spells**: 4x Invisibility, 2x Earthquake, 2x Rage, 1x Poison

**Siege machine**: Log Launcher

### Clan Castle

- Troops: 1x Ice Golem, 1x Super Yeti
- Spells: 2x Totem, 1x Freeze
- Siege: Troop Launcher

### Heroes

- **Grand Warden**: pet Electro Owl, equipment Rage Gem + Fireball, air mode
- **Archer Queen**: pet Frosty, equipment Action Figure + Magic Mirror
- **Royal Champion**: pet Phoenix, equipment Rocket Spear + Seeking Shield
- **Barbarian King**: pet Spirit Fox, equipment Spiky Ball + Earthquake Boots

### Copy this army

Opens straight in the game: https://link.clashofclans.com/en?action=CopyArmy&army=h2m1p2e24_22-1p9e48_39-4p4e13_6-0p10e14_8i1x58-1x147-1x135d2x120-1x5u6x109-5x7-3x28-3x5-2x6-2x1-2x82-1x58-1x23-1x12-1x87s4x35-2x10-2x2-1x9

## How to attack with it

1. Funnel with the Valkyrie and Baby Dragon on opposite corners, then Super Wall Breakers on the wall you want opened.
2. Fireball through two walls into the compartment holding the first Scattershot.
3. Send all six Ruin Witches into that hole, Healers behind the King on the same side.
4. Rage the Witches as the skeletons start spawning, and hold Invisibility for the walk across open ground.
5. Royal Champion and Headhunters take the far side and hunt the enemy Queen.

## What beats it

Heavy splash around the core kills the skeletons faster than they spawn, and the Witches stall. Against a base built around Scattershots and Wizard Towers, take the Dragons.

## Other TH16 armies

- https://clanwarden.com/armies/th16/thrower-totem.md: Throwers unlock at TH16, and Totems are what stop them being shot on the way in.
- https://clanwarden.com/armies/th16/jetpack-dragon-riders.md: Dragon Riders under a Totem screen, with the Dragon Duke on a Rocket Backpack.

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