# TH18 Hydra: Air army

> Dragons and Dragon Riders together, and the hardest army to stop at TH18.

Source: https://clanwarden.com/armies/th18/hydra  
Town Hall 18 · Air · Three stars TH18.

Hydra is what happens when you stop choosing between Dragons and Dragon Riders and bring both. The Riders soak the first ring and kill the defences that would otherwise shred a Dragon pack, and the Dragons behind them turn the opened side into rubble faster than the base can answer. The Dragon Duke leads it, which is the piece that makes this a TH18 army rather than a bigger TH17 one, and Totems replace the spell juggling that used to make air attacks fiddly.

## Army composition

**Troops**: 8x Dragon, 6x Dragon Rider, 1x Ice Hound, 1x Minion

**Spells**: 4x Totem, 2x Freeze, 2x Overgrowth, 1x Poison

### Clan Castle

- Troops: 2x Dragon Rider, 1x Balloon
- Spells: 2x Revive
- Siege: Sky Wagon

### Heroes

- **Minion Prince**: pet Greedy Raven, equipment Dark Orb + Meteor Staff
- **Grand Warden**: pet Sneezy, equipment Eternal Tome + Rage Gem, air mode
- **Archer Queen**: pet Frosty, equipment Giant Arrow + Action Figure
- **Dragon Duke**: pet Phoenix, equipment Fire Heart + Electro Fangs

### Copy this army

Opens straight in the game: https://link.clashofclans.com/en?action=CopyArmy&army=h6p17e43_49-2m1p16e4_24-1p9e17_48-7p4e52_59i2x65-1x5-1x188d2x98u8x8-6x65-1x76-1x10s4x120-2x5-2x70-1x9

## How to attack with it

1. Open with the Dragon Duke on the side you want the army to walk, and let him tank the first defence alone.
2. Send the Ice Hound into the same side to pull air defence fire, then the Dragon Riders behind it.
3. Follow with all eight Dragons in a tight line, not spread across the base.
4. Drop the Totems on the compartments the pack is walking into, and hold both Freezes for the Monolith and the Inferno.
5. Minion Prince and the Warden in air mode go in behind the Dragons to finish the core.

## What beats it

Spread air defences with heavy sweeper coverage pull the pack apart before it reaches the core. If the base is built wide rather than deep, take a ground army instead.

## Other TH18 armies

- https://clanwarden.com/armies/th18/zap-throwers.md: Eleven Throwers behind a Lightning opening, and almost no pathing to plan.
- https://clanwarden.com/armies/th18/rc-walk-meteor-golem.md: Five Meteor Golems behind a Royal Champion walk. The answer to a hard core.

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