ClanWarden

Town Hall 8 in Clash of Clans

Town Hall 8 is the largest single jump in the early game. The Archer Queen arrives, Golem and P.E.K.K.A make real ground armies possible, and Poison and Earthquake open the spell book properly. It is also the last hall where a rushed account can still fake competence, because from TH9 the defences start punishing missing levels.

Camp space
200
Spell space
7
Castle troops
25
Siege slots
None yet

What unlocks at TH8

Troops

  • P.E.K.K.A
  • Valkyrie
  • Golem

Spells

  • Poison
  • Earthquake

Heroes

  • Archer Queen

Troops, spells, sieges, heroes and pets only. Hero equipment is left out on purpose: the game data gives most pieces the tier the equipment system arrived in rather than the tier they actually unlock at, and a list that says otherwise would be guessing.

TH8 base layouts

The base library is filed by Town Hall: war, CWL and Legend League layouts, each with a link that loads straight into your editor.

Open the TH8 shelf

TH8 armies

3 meta armies for TH8 with copy links and the attack written out step by step.

See TH8 armies

Is your account behind for TH8?

Paste a tag and the reviewer checks every building, troop and hero against what TH8 should have, then tells you what to fix first. Free, and it does not need your account details.

Check an account

Town Halls 3 to 18. TH7 and TH9 are next door.