ClanWarden

Town Hall 12 in Clash of Clans

Town Hall 12 adds siege machines, and with them the ability to deliver a Clan Castle army where you want it rather than where the base lets you. The Town Hall itself becomes a weapon with the Giga Tesla. Yetis arrive and immediately define the ground meta for the next two halls.

Camp space
280
Spell space
11
Castle troops
40
Siege slots
1

20 more camp space than TH11.

What unlocks at TH12

Troops

  • Yeti
  • Headhunter

Spells

  • Overgrowth

Siege machines

  • Wall Wrecker
  • Battle Blimp
  • Stone Slammer

Super Troops

One more Super Troop becomes boostable here.

Troops, spells, sieges, heroes and pets only. Hero equipment is left out on purpose: the game data gives most pieces the tier the equipment system arrived in rather than the tier they actually unlock at, and a list that says otherwise would be guessing.

TH12 base layouts

The base library is filed by Town Hall: war, CWL and Legend League layouts, each with a link that loads straight into your editor.

Open the TH12 shelf

TH12 armies

3 meta armies for TH12 with copy links and the attack written out step by step.

See TH12 armies

Is your account behind for TH12?

Paste a tag and the reviewer checks every building, troop and hero against what TH12 should have, then tells you what to fix first. Free, and it does not need your account details.

Check an account

Town Halls 3 to 18. TH11 and TH13 are next door.