ClanWarden

Town Hall 9 in Clash of Clans

Town Hall 9 is where accounts stall, and it is the most important hall in the game for that reason. Witches, Lava Hounds and Baby Dragons arrive alongside Jump, Freeze and Haste, so almost every classic attack becomes available at once. The Dark Elixir cost of a second hero, plus walls that suddenly matter, make this the hall where rushing finally has a price.

Camp space
220
Spell space
9
Castle troops
30
Siege slots
None yet

20 more camp space than TH8.

What unlocks at TH9

Troops

  • Witch
  • Lava Hound
  • Baby Dragon

Spells

  • Jump
  • Freeze
  • Haste
  • Skeleton

Heroes

  • Minion Prince

Troops, spells, sieges, heroes and pets only. Hero equipment is left out on purpose: the game data gives most pieces the tier the equipment system arrived in rather than the tier they actually unlock at, and a list that says otherwise would be guessing.

TH9 base layouts

The base library is filed by Town Hall: war, CWL and Legend League layouts, each with a link that loads straight into your editor.

Open the TH9 shelf

TH9 armies

3 meta armies for TH9 with copy links and the attack written out step by step.

See TH9 armies

Is your account behind for TH9?

Paste a tag and the reviewer checks every building, troop and hero against what TH9 should have, then tells you what to fix first. Free, and it does not need your account details.

Check an account

Town Halls 3 to 18. TH8 and TH10 are next door.